However, she can push her roll, and her chance of success goes up to 87%. Nelma rolls and gets a 3 on all three blue basic dice, 1 on the red skill die, and both green gear dice come up a 1. With six dice, Nelma has a 67% chance of rolling one 6. Nelma will roll 3 blue basic dice, 1 red skill die, and 2 green gear dice to try to climb the building. The GM rules the rope gives Nelma gets 2 gear dice (green) when using the rope. In this case, she gets to roll 1 skill die (red in this example) with her 3 base dice trying to get a 6 to succeed.įinally, Nelma is using a rope tied to the top of the building. The system is both easy to learn and easy to run. You can also check out the first few chapters as a free PDF preview. If you are looking to GM for the very first time or just looking for a new table top RPG to run, you can try out Mutant: Year Zero using just a free PDF and some spare six-sided dice you scavenge from board games.
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